A tutorial by: cajunwolf
The AIPathFinding.con file is responsible for the pathfinding information required by the Battlefield SAI. There is very little difference between the files from bf1942 & BFV except the number of vehicle pathmaps that are required and the "Second Layer Map" call for BFV ( that was never used). Now when you look at the file you notice there is a lot of things rem'ed out so we will concentrate on the lines that are used. Lets look at my standard AIPathFinding.con file for bf1942.
rem **** bf1942 AIPathFinding.con file
by cajunwolf. ****rem rem if v_arg1 == host rem --------------------------------------------------------- rem *** Pathfinding debug mode (Use for trouble shooting only) *** rem *** This is a bool value. To turn it on set the value to 1 and to turn it off set the value to 0. game.aiPathfindingDebuggingActive 0
beginrem
rem
--------------------------------------------------------- |
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